Ultima GTR (replace + add-on)for GTA V by "elcreador" 

This mod replace futo.
Conversion from assetto corsa and adapted to gta v.
Thanks to WTC chiz and Michel for his friendly advices.
It is recommended that you use OpenIV's mod manager feature (http://openiv.com/?p=1132) with rpf mods to provide easy switching of rpf mods to off for online play to avoid bans. 

Files: 
-Replace folder
-Add-on folder 

Instructions into the folders.
Enjoy.

Dissapears:
I use a simple trainer with an script to prevent that the cars disappear.
http://gtafiles.gtainside.com/downloads/ftph/1434638948_disappearing.zip

-------------------------------------------------------------------------------------------------------------------
With OPENIV in edit mode you can replace the files: 
-------------------------------------------------------------------------------------------------- REPLACE METOD:

- futo install

1-Replace futo files; you can find them in: 
\GTA V\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\levels\gta5\vehicles.rpf\


----------------------------------------------------------------------------------------------

2-Replace lines in  handling.meta in: 
GTA V\update\update.rpf\common\data
 replace only the vehicles lines editing the files:

Extract it with OpenIV and edit it with Notepad++. Open the file, press CTRL+F and search for "futo" until you find the part where futo is listed.

Overwrite original entry with the following:


<handlingName>futo</handlingName>
      <fMass value="1200.000000" />
      <fInitialDragCoeff value="10.000000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.000000" z="-0.200000" />
      <vecInertiaMultiplier x="1.000000" y="1.600000" z="1.900000" />
      <fDriveBiasFront value="0.300000" />
      <nInitialDriveGears value="6" />
      <fInitialDriveForce value="0.454000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="4.000000" />
      <fClutchChangeRateScaleDownShift value="6.000000" />
      <fInitialDriveMaxFlatVel value="249.000000" />
      <fBrakeForce value="1.000000" />
      <fBrakeBiasFront value="0.450000" />
      <fHandBrakeForce value="0.500000" />
      <fSteeringLock value="50.000000" />
      <fTractionCurveMax value="2.650000" />
      <fTractionCurveMin value="2.650000" />
      <fTractionCurveLateral value="27.500000" />
      <fTractionSpringDeltaMax value="0.150000" />
      <fLowSpeedTractionLossMult value="1.300000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.485000" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="2.550000" />
      <fSuspensionCompDamp value="1.500000" />
      <fSuspensionReboundDamp value="2.200000" />
      <fSuspensionUpperLimit value="0.050000" />
      <fSuspensionLowerLimit value="-0.090000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.520000" />
      <fAntiRollBarForce value="1.000000" />
      <fAntiRollBarBiasFront value="0.310000" />
      <fRollCentreHeightFront value="0.240000" />
      <fRollCentreHeightRear value="0.240000" />
      <fCollisionDamageMult value="4.800000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="8.800000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="-0.100000" />
      <fSeatOffsetDistZ value="0.050000" />
      <nMonetaryValue value="35000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>20002</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="NULL" />
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>


--------------------------------------------------------------------------------------------------

3-Replace lines in vehicles.meta in: 
\GTA V\update\update.rpf\common\data\levels\gta5
 replace only the vehicles lines editing the files:

Extract it with OpenIV and edit it with Notepad++. Open the file, press CTRL+F and search for "futo" until you find the part where futo is listed.

Overwrite original entry with the following:

<modelName>futo</modelName>
      <txdName>futo</txdName>
      <handlingId>futo</handlingId>
      <gameName>futo</gameName>
      <vehicleMakeName>ULTIMAGTR</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>ZENTORNO</audioNameHash>
      <layout>LAYOUT_LOW_INFERNUS</layout>
      <coverBoundOffsets>ultimagt_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByIKOffset x="0.090000" y="-0.065000" z="-0.060000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.133000" z="-0.060000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="0.003000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.176000" y="0.136000" z="0.445000" />
      <FirstPersonMobilePhoneOffset x="0.120000" y="0.223000" z="0.531000" />
      <PovCameraOffset x="0.000000" y="-0.195000" z="0.570000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="-0.130000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.277000" />
      <wheelScaleRear value="0.277000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.100000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.40000" />
      <damageOffsetScale value="0.40000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000	
        120.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.797" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="4" />
      <flags>FLAG_SPORTS FLAG_RICH_CAR FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_COUNT_AS_FACEBOOK_DRIVEN FLAG_HAS_INTERIOR_EXTRAS FLAG_HAS_LIVERY</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_BANSHEE</dashboardType>
      <vehicleClass>VC_SUPER</vehicleClass>
      <wheelType>VWT_HIEND</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>LOW_HOTKNIFE_FRONT_LEFT</Item>
        <Item>LOW_HOTKNIFE_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
 ------------------------------------------------------------------------------------------------------
4.- in vehicles.meta continue looking for futo until the next lines:
        
     <Item>
      <parent>vehicles_futo_interior</parent>
      <child>futo</child>
    </Item>

CHANGE IT FOR THIS:

    <Item>
      <parent>vehicles_banshee_interior</parent>
      <child>futo</child>
      </Item>
  